01
Make Them Cry (itch.io) Feb 2024
✩ Make Them Cry is a project that I created with my friends for Global Game Jam 2024 (this year's theme is "Make Me Laugh"). Click the link to play and learn more.
✩ My roles: gameplay design, level design, programming, project manager, UI/UX, 3D Model & Visual.
02
Developed by myself Oct - Dec 2023
✩ This is a role-playing game featuring a collection of four simple yet captivating mini-games, each distinguished by a unique gaming mechanism and distinct art style. Players assume the role of HD-27, a robot unexpectedly granted consciousness. Confronted by the threat of capture and destruction, players embark on a journey guiding HD-27 to successfully evade law enforcers by winning the games.
✩ Employing the Godot game engine and tools including Aseprite, Blender, Figma, and Procreate, I developed four games and integrated them into a single narrative, exploring the concept of combining multiple game worlds into a singular experience. By unfolding the story, this project delves into questions about the future of robotics, artificial intelligence, human-robot relationships, and the intriguing prospect of machines attaining consciousness and free will.
03
Sweet Escape by Yifeng Pan and Katherine Shyr (itch.io)
Developed by me & Katherine Mar - May 2023
✩ A simulation role-playing mobile game where the main character takes over a pastry shop in a peaceful small town.
✩ Final Deliverables: Trailer animation (1-2min) + concept book + game demo (made in Unity)
04
User Experience Design Intern Jun - Sep 2023
Lumin is a mobile RPG adventure game developed by Lumin Game Studio based in Shanghai. As a game UX intern, lead by my great mentors, I contributed to various aspects of the game’s development, including system design, user flow design, prototyping, typography and icon design. I had the opportunity to work with some amazing designers and learn so much from them. Since the game is still in developing process, I am only able to share some of my sketches and drafts.