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01

Make Them Cry (itch.io)                                       Feb 2024

✩ Make Them Cry is a project that I created with my friends for Global Game Jam 2024 (this year's theme is "Make Me Laugh"). Click the link to play and learn more. 

✩ My roles: gameplay design, level design, programming, project manager, UI/UX, 3D Model & Visual

02

HD-27 by YifengPan (itch.io)

Developed by myself                                  Oct - Dec 2023

✩ This is a role-playing game featuring a collection of four simple yet captivating mini-games, each distinguished by a unique gaming mechanism and distinct art style. Players assume the role of HD-27, a robot unexpectedly granted consciousness. Confronted by the threat of capture and destruction, players embark on a journey guiding HD-27 to successfully evade law enforcers by winning the games.

✩ Employing the Godot game engine and tools including Aseprite, Blender, Figma, and Procreate, I developed four games and integrated them into a single narrative, exploring the concept of combining multiple game worlds into a singular experience. By unfolding the story, this project delves into questions about the future of robotics, artificial intelligence, human-robot relationships, and the intriguing prospect of machines attaining consciousness and free will.

03

Sweet Escape by Yifeng Pan and Katherine Shyr (itch.io)

Developed by me & Katherine                   Mar - May 2023

✩ A simulation role-playing mobile game where the main character takes over a pastry shop in a peaceful small town.

✩ Final Deliverables: Trailer animation (1-2min) + concept book + game demo (made in Unity)

武器替换.jpg
Frame 27.png

04

User Experience Design Intern                   Jun - Sep 2023

Lumin is a mobile RPG adventure game developed by Lumin Game Studio based in Shanghai. As a game UX intern, lead by my great mentors, I contributed to various aspects of the game’s development, including system design, user flow design, prototyping, typography and icon design. I had the opportunity to work with some amazing designers and learn so much from them. Since the game is still in developing process, I am only able to share some of my sketches and drafts.

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